While I don’t think it went away, I did get used to it pretty quickly, and was able to compensate for it fairly easily. After some internet perusing, I found out I was not the only person experiencing this. I was getting input lag on the walking and camera animations. Unfortunately, right off the bat one thing jumped out at me that I found pretty jarring. While it’s not too robust, it’ll give players motivation to grind some Karma to unlock some pretty useful (and fun) perks. There’s a ton of them, and they’re all cute! Players wanting even more will be happy to hear the game also features a perks system. While Meditation spots are the only collectible you can seek that contribute to your gameplay experience, collecting the hats for the little Rots quickly became an important mission of mine. Kena: Bridge of Spirits may not have the longest campaign, but I believe it more than makes up for that with its pseudo-open world and slew of collectibles. To my surprise, I found the load times to go by exceptionally quick, I can’t even imagine how fast they’d be on the PS5 (which is a shame, because the load screen art is pretty). I had to give a few boss fights a couple of attempts, but as soon as I got the swing of things, I got through them and never felt frustrated.īeing a game that was developed and released on both the PlayStation 4 and the PlayStation 5, one thing that I was hesitant to experience was load times. The difficulty, while it can be hard at times, is always fair. With everything about Kena: Bridge of Spirits being top quality, I was wondering what aspect of it suffered to make the rest of the game so awe-inspiring. Oftentimes, gameplay can make or break a video game. The meat and potatoes of most video games. Of course, that could just be me, though.Īh, gameplay. Some tweaking can be done in the audio menu, I don’t think I ever got it just right. At some points throughout the game, the music would greatly overpower the dialogue and it took me out of the narrative a bit. While I am head-over-heels with the game’s audio, one thing I found a little unfortunate were some of the sound levels felt a little unbalanced. I also found Sam Cavallaro and Joshua Vincent’s performances as Saiya and Beni, respectively, rather impressive as they are both pretty young, yet their performances carried so much weight. Kena’s voice was provided by Dewa Ayu Dewi Larassanti, the daughter of Emiko Susilo, and I couldn’t believe Kena is her first-ever professional voicing gig. I found the voice acting to be solid, especially considering a lot of the cast are newcomers to the voice acting field. Overall, the score and audio ambiance contributed a great deal to how full and vibrant the world feels. Susilo’s vocals can be heard throughout the game’s soundtrack, including my favorite track “Befriending Spirits.” I found the soundtrack was very reminiscent of Studio Ghibli films while also doing something totally different. Originally wary of contributing their culture’s music to a video game, the group’s lead singer, Emiko Susilo, was won over after seeing the game and talking to the dev team. The game features an incredible score composed by Jason Gallaty through a rare collaboration with the Balinese ensemble Gamelan Çudamani. Kena: Bridge of Spirits boasts an auditory experience that absolutely rises to meet the expectations set by the visuals. That being said, while the Pixar comparison is strong, this game is also very reminiscent of the movies from Laika Studios ( Kubo, Coraline, Paranorman). Kena gave me big Kubo and the Two Strings vibes, and that’s not a complaint as that’s one of my favorite animated movies. From Kena, to the adorable Rots, to the corrupted enemies, to Kena’s allies, the game featured amazing-looking designs. One of my favorite things that sold me on the game initially was the character design. The forests especially had such a warm atmosphere that was conveyed perfectly, and even the corrupted areas, while pretty dead, were visually pleasing. The gameplay, while having the typical graphical glitches, was unlike anything I’ve seen from such a small indie team. With the cutscene animation being so stunning, I was worried about how the gameplay visuals would look by comparison, but I soon found out I had nothing to worry about. I was absolutely blown away at the quality of the animation. The incredible animation during the cutscenes was done by Sparx, a Vietnamese animation studio, and it’s honestly on the same level as Pixar. The short video offered us a look at what we could expect from the game’s visuals, and now that I’ve experienced the game, it looks even better than I expected. From the very first look at Kena: Bridge of Spirits, during PlayStation’s Future of Gaming event last June, the game set our expectations high with the visual buffet that was offered in the trailer.
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Even if you didn’t, we’d love to hear from you. We really hope you enjoy our game! We certainly had a blast making it. ◈ This game is made by a 2-person team so we really appreciate your feedback ^-^ Thanks to all of you who supports us through social media! You are awesome and we truly love you! #HINT: Unlock Meemo Treasure Dragon and Supporter Deer! They’re super cool *wink*wink* No additional purchases are needed to finish the game. ◈ NEW!! ◈ Themed BIG ROOMS with +1000 items to decorate them! ^O^ Unique and stunning cute kawaii graphic style Patrick, Easter, Halloween, Christmas and other limited time events! Special offers, pets and gifts will be added with holidays updates: St. Achievements and leaderboards are integrated with Game Center. Miimoland! A secret world where you’ll get your Meemos by opening a cute egg! Doodle your way up on your rainbow while collecting hearts, stars & piñatas! More than 80 adorable Mimo animals are waiting for you: Little Goat, Alpacorn, Chicken, Whale and so on! Gotta catch them all! The whole family can play and enjoy Happy Hop! Simple and intuitive one-tap controls (tap left and right to jump between walls & platforms). Super fun and addictive casual jumping arcade Miimos are narwhals dressed as other animals ò_o You heard that right! They escaped from their original game Sweet Sins! Help them on this new adventure! In Happy Hop you'll have to tap left or right to get to the next platform before it moves, breaks, or even disappears! On the way you'll find rare chests and piñatas filled with tons of cute costumes to dress your character and thousands of objects to decorate your house! Looks easy, right? Well, careful! Because this little game can be highly addictive :3 Give it a try and beat your friends' high scores! Happy Hop is an original endless hopper, very easy to play but at the same time very challenging! Move to the other side of the hoarding and jump onto the roof of the building ahead. Now, directly opposite to the building in question is a pipe which takes us to the top of a hoarding. Go down into the dust and move ahead to the right of the building where you find some poor guy stuck under rubble. Walk towards the marked location on top of the tracks and you will see the building in question which leads into the ship. Well now Bridge Constructor is back.but now it comes with a whole new stunt. So make your own way to the location and when you get there, use one of the pipes to get on top of the tram (rail) line above the ground. It tasked you with building bridges for no reason other than to let a lorry pass. In this game, you use different materials to build bridges that must be stable enough to support the weight of trucks and. There are many ways you can reach the marked location so you can use your map to make your way over there, there's also a lot of stuff which you can pick up on your way like soda cans and the rare food cans – which you'll need to use then itself because of the diminishing stamina. Bridge Constructor is a bridge building / physics game from HeadUp Media. Web Media Network Limited, 1999 - 2022 This site is not affiliated in any way with Microsoft, Sony, Sega, Nintendo or any video game publishers. To get there you obviouly have to travel thru the dust cloud. Find all the Achievements for Bridge Constructor. The first part of the mission is go to the area which is marked on the map. Go ahead all the way to the end and you will find a VICTIM here who needs a couple of food cans. Move ahead and to the right and you can pick up a SODA CAN which is below you. Shoot the ones with the guns and then use an arrow and try to pick up a bullet or the arrow and take out one of the last two and struggle kill the last one. After 35 million downloads on other platforms, the physics-based game makes console debut this Friday. Following these steps youll be one of the best players in the world and. There are about five enemies here so think before you use your weapons. Xbox One Getting Bridge Constructor Game With 'High Definition' Graphics. This site tries to contain the best solutions available on the web for your bridges. Move to the left end here and drop down the hole and you come to more enemies. Halo Infinite provides an amazing experience across the Xbox One and newer. Keep going ahead and in the end you come to some bodies which are actually enemies just fooling you so be ready with your gun and shoot the one directly ahead and continue to kill the others – use the arrow if possible. Stealing the Diamond Stickman Bridge Constructor Joyrider Unicycle Hero Fancy. You'll need to make a drop to the next compartment and then you come out onto solid ground. Move to the left and in the end, you need to do a long jump – hold space first and then a direction button (left in this case) and release space. Amenities available on request include hypo-allergenic bedding.Įxtra-person charges may apply and vary depending on property policy A nightly turndown service is provided and housekeeping is offered daily. Additionally, rooms include coffee/tea makers and irons/ironing boards. Business-friendly amenities include desks and phones. Bathrooms include separate bathtubs and showers with deep soaking bathtubs, bathrobes, slippers, and hair dryers. This Healdsburg hotel provides complimentary wireless Internet access. Beds feature Egyptian cotton sheets and premium bedding. Montage Healdsburg offers 130 air-conditioned accommodations with minibars and safes. 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Ohm Lighting is a boutique architectural lighting design company dedicated to providing hands on personal service. With an integrated driver, multiple beam options, and field-changeable accessories, it delivers tool-free aimed and lockable lighting to the award winning OneFrame housing. With full 360° directional aiming and class leading 45° tilt, the DRD4 provides ultimate flexibility in the form of directional lighting in a compact, modular downlight. When paired with the award winning OneFrame housing, you can achieve the fire, sound, wet location and other ratings required for the most demanding projects. It provides outstanding illumination and color consistency while being simple to specify, install and maintain. The DRD2 is a compact LED module with an integrated driver that delivers the optimal balance of form and function. Guest rooms offer expansive views of the surrounding mountain vineyards and feature local-inspired designs highlighted by directional DMF Lighting downlights. Nestled among 258 acres of rolling vineyards and oak tree groves, Montage Healdsburg blurs the lines between the interior and exterior, capturing the ideals of mid-century modernism. Products: DRD4 & OneFrame, DRD2 Wall Wash & OneFrame Last day for trading to qualify for and participate in the final dividend (cum dividend) The net dividend amount payable to shareholders who are not exempt from the dividend withholding tax, is 472 cents per share, while the dividend amount payable to shareholders who are exempt from dividend withholding tax is 590 cents per share.ĭetails of Sasol’s recently declared dividends.įor holders of ordinary shares and Sasol BEE ordinary shares for the half-year ended 31 December 2019: At the declaration date, there are 624 606 120 ordinary and 6 331 347 Sasol BEE ordinary shares in issue. The South African dividend withholding tax rate is 20%. The dividend has been declared out of retained earnings (income reserves). The Board is satisfied that the liquidity and solvency of the company, as well as capital remaining after payment of the dividend is sufficient to support the current operations for the ensuing year. The cash dividend is payable on the ordinary shares and the Sasol BEE ordinary shares. Sasol declares dividends semi-annually in March and September respectively.Īn interim gross cash dividend of South African 590 cents per ordinary share (31 December 2017 – 500 cents per ordinary share) has been declared for the six months ended 31 December 2018. For investors in the depositary receipt (ADR) on the NYSE, the dividends are paid out in US dollars. The dividend is declared and paid out in Rand for the holders of ordinary shares. 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The employees you select for your business must also be fully dedicated to your company. No matter where the crew is working, however, they have to be prepared to give the boat 100 percent. Crews today might man the sails or the engine rooms. The ships of old required crews of men who would paddle the ship or control the sails to keep the boat moving. Ships have always required dedicated crews to keep them afloat. They don’t shy away from making firm decisions, nor are they so concerned for their own power that they neglect to listen to what others have to offer. Strong leaders unabashedly listen to those around them while also using their own experience and wisdom to make decisions for the benefit of the company. A good captain is able to take all of these sources of information and synthesize them to come up with the best possible solution.Īs a business leader, you must be willing to do the same. Captains will take advice from their advisers in certain situations, and then balance the advice against their own experience. Like any good leader, however, a captain also willingly listen. They don’t waffle in making decisions and have confidence in their abilities. Their ability to see the larger picture lets them direct their subordinates. Captains have considerable experience sailing ships and know what needs to be done to make the trip a success. A captain always leads the ship’s crew and directs activities on board. The importance of clear leadershipShips are not democracies. Ships of all sizes require a considerable amount of work from everyone on board, and we in business can learn a great deal from these professionals when it comes to keeping our own companies running and moving in the right direction. 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As I said above only view animations provide a way around the static nature by providing the option of specifying fractions instead of absolute values. It works great for dimensions or string translations but sometimes with animations it can be a bit of a pain. So you see, the resources are really just designed for anything that's static and unchanging. Aside from working with selectors you cannot customise the animation for each device. Through selectors you could alter this animation for devices with smaller or bigger screens where the animation may be moving the View too much or too little. Dp is a measurement of physical size, 100dp will be the exact same physical size one any screen with any pixel density. You can for example define an animation that moves a View by 100dp. then you will realise that it is designed to do one thing: If you look at how the resources work with the many available selectors and also with dp, sp. Those values are static and cannot be changed after compiling your app. As you already noticed every animation you define in xml has absolute start and end values. What we really should be addressing here is what I think is a misconception on your part. But as long as you are able to use view animations this should pretty much solve your problem. There are cases in which one has to use ObjectAnimators and cannot use view animations. I realise that this might not be of any help to you. You can use it like this: Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.slide_down) In other words from completely of the screen to the position of the View. This would animate a View from -100% to 0% of the screen height. With view animations you can specify fractions instead of just absolute values: One possible solution is to use view animations instead of an ObjectAnimator. Dynamic values like the screen size of the device the app is installed on cannot be a part of those resources since everything in them is compiled into your app when you build it. And that is also an answer to your other question: There is no resource or constant or anything which would be accessible in xml which contains the current screen size. Everything contained in your xml files is compiled into your APK when you build it and cannot be changed at runtime. You cannot insert any value from code into any xml resource. As I explained above, the setter method defines what actually happens.įor example, calling a custom function that returns the width would beįine, or defining a constant that code can set, having code set saidĬonstant to equal the screen width, then accessing that constant from ObjectAnimators just interpolate from a start value to and end value. With an ObjectAnimator there is no way to achieve that. Is there really no way to get the actual screen pixel dimensions (not So to summarise, the ObjectAnimator itself doesn't actually do much animating, it just calls getter and setter methods through reflection. Only by doing this can the ObjectAnimator do anything else besides animating between absolute values. They are implemented in a way to set the x value relative to the width of the FrameLayout. The question you are linking to ( Animate the transition between fragments) is subclassing FrameLayout to add a setXFraction() and a getXFraction() method. You need to provide the ObjectAnimator with the necessary getter and setter methods to do its magic as it essentially just calls those getter and setter methods to perform the Animation. If you want to use an ObjectAnimator you have no choice but to subclass the View you want to animate. So I guess my question is: How can I define an animation in XML which will slide a Fragment off screen and at the same time fit on all devices?Įxisting answers on SO suggest subclassing the FrameLayout. On a bigger device the View might not slide of screen completely and on a smaller device the View moves to much and continues moving when he is already off screen. I need to specify an absolute starting and ending position of the View and since different devices have different dimensions I cannot define an Animation in XML that fits all devices. Kind of like the Animation the ViewPager uses. The Animation animates moving between tabs, for that purpose I need to animate the current Fragment to move completely off screen while the need Fragment slides in from the opposite side. I created an Animation for the Fragments in my application. Bulk email service compatibility with Creatio products The Email section analytics provides detailed statistics both for individual marketing emails and for aggregated metrics. You can use email analysis to see the email results and evaluate their effectiveness. Email templates are created via a no-code visual drag&drop editor called “ Content Designer”. There are two types of marketing email templates in Creatio: templates that display the same content for all recipients (static content), and templates, whose content differs for different target audiences (dynamic content). Set up the bulk email contents that the recipients will see (the email template) before sending bulk emails. Contact Creatio support to send emails via Elastic Email. By default, Creatio is integrated with UniOne. Learn more about working with the Email section in the section.Įmail domain verification is required before using the email functionality. Two mail services are available for sending bulk emails from Creatio: UniOne and Elastic Email. All cloud email service settings for bulk emails are consolidated on the bulk email setup page in the Email section. Set up your email service integration with Creatio for using the bulk email service. Trigger emails are sent automatically to each recipient who triggers them (e.g., submits a web form, clicks a link, etc.).Īccess to the marketing email functionality is licensed separately. Bulk emails enable you to actively engage your customers. The following marketing email functions are available in Creatio: In Creatio, emails are managed in the Email section, which you can use to: Bulk emails are one of the most effective marketing tools for promoting products and services. We are providing the bulk mailing software with our own dedicated SMTP servers (exclusively maintained for bulk mailing service).Our Mass Mailing Software have all the features for a successful Bulk Mailing Software, it is capable to send more than 100000 bulk mails per day, automatic bulk mail subscription and un-subscription option, option to manage bounced bulk mails, read or open report of your mass email, click through report for tracking visits to your website from your bulk mail campaign, provision to import bulk mail data from excel, CSV, IMAP mail Accounts and other databases, HTML Mailing, provision to save bulk mailing templates in the software etc.The bulk email service is designed for integrating Creatio with bulk email providers. Our Bulk Mailing Software is a web based application hosted with our cloud server, you can access the mailing software from anywhere with your user name and password. Crux Mailer is a Mass Mailing Software developed to send high volume of personalized bulk mails to large number of subscribers, the email content can be your email marketing flyers, email newsletters, email announcements etc. If you are looking for an mailing software to send bulk mails to your customers or prospects, our Bulk Mailing Software can help you. Opt-in email recipients want to receive the emails being sent to them, while spam email recipients do not. A lot people do this in the course of the process and soon there will be a list of recipients to which bulk emails are to be sent whereas spam emails are simply sent to many non-specific recipients. In this case permission was given to senders to send the emails. They go to the marketer's website and willingly give away their email addresses through sign-up forms so that the marketer can send them emails about the products or services from time to time. This can happen when people obtain information about certain products or services they become interested in. Unlike spam emails, opt-in emails are bulk emails sent to recipients who have specifically subscribed to the sender. On the other hand, with a good email marketing program an email can also be called an opt-in email. In other words, the recipients did not subscribe to the sender, or basically did not want the email at all. A spam email is any email delivered, usually for commercial purposes, without permission from the recipient. However, it is commonly confused with the term spam email. It is also traditionally referred to as an email blast, figuratively referring to an explosion of emails. The term bulk email is synonymous to the term mass email. Most prominently, bulk emailing is used as a tool for email marketing campaigns which are now widely used by individuals or email marketing companies to promote their services or products. Bulk emails can contain countless forms of content such as party invitations, newsletters, group messages, forwarded messages, announcements, mass emailing softwarereviews, marketing tools and tips, classified ads, and other kinds of emails. A bulk email is a single email sent to numerous recipients, which can be from hundreds, to thousands, to millions, and so on. |
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